Rigging a face in maya6/28/2023 ![]() This will be fast and still give you some degree of freedom in the facial expressions. So I think the best option for him is a joint based jaw and blendshape based Eyebrows, eyelids and lips. There are also many pay to view options to learn this.ģ) Your character seems rather simple. Simply search " maya facial rig" to find most of them. There are a lot of smaller channels out there as well, some of them might only discuss a part of the facial rig. But It doesn't really matter if you have less than 50'000 polygones (unless you have 100 Blendshapes).Ģ)AntCGI, this is the first part of facial Rigs in his rigging series: ![]() Separating it is a good Idea in really high defintion meshes. In Face Rigging for Beginners, youll learn how to create a simple yet fully functional face rig using only joints in Maya - which will also work for. Which makes your Rig faster, but you also need to make sure to that you have "check Topology" turned off when creating the Blenshape. You can have your face separated from the body.
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